Will the graphics section and kernel section meet later in the tutorials because i can think of a reason why they should (or need to, based on the topics you'll cover later):
If are going to cover loading and displaying bitmaps or GUI later the two tutorials will have to meet.
Maybe you could also give visual studio 2010 examples because i converted the most recent demo to 2010 and there were a couple issues with the options but not the code.
i got two linker errors when i tried compiling under 2010:
A:\KRNL32.EXE : fatal error LNK1295: '/DYNAMICBASE' not compatible with '/DRIVER' specification; link without '/DYNAMICBASE'
A:\KRNL32.EXE : fatal error LNK1295: '/NXCOMPAT' not compatible with '/DRIVER' specification; link without '/NXCOMPAT'
setting /DYNAMICBASE to /DYNAMICBASE:NO doesn't work and setting /NXCOMPAT to /NXCOMPAT:NO doesn't work either. instead you have to delete the text in the following fields:
Randomize Base Address
Data Execution Prevention
(this is for visual studio 2010 only and this only needs to be done to the Kernel project)
if you want help i could convert the projects to 2010 for you then email them to you or something.
questions/suggestions about the os dev series
Moderator:Moderators
Re: questions/suggestions about the os dev series
Please read my post located here for Visual Studio 2010 
