GUI progress bar issue

OS Design, Theory, and Programming

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GUI progress bar issue

Postby accelleon » Thu Jun 10, 2010 2:01 am

not sure where this topic should go (either here or graphics programming) but anyway:

well i implemented a progress bar into my os (or rather tried) and it works for the most part.....
i have this for my ProgressBarSetFill() function:
Code: Select all
void ProgressBarSetFill(PROGBAR bar, byte fill)
   float tmp = (float)fill / 100;//Make fill a percent
   tmp = tmp * bar.width;//Get percentage of bar width for drawing
   bar.fill = (int)tmp;//Load the value into the PROGBAR struct

and this for my ProgressBarDraw() function:
Code: Select all
void ProgressBarDraw(PROGBAR bar)
   VGA::clearScreen(15);//Clear the screen

   int x,y,x2,y2;//Some variables used
   byte color;

   x = bar.x;//x1
   y = bar.y;//y1
   x2 = x + bar.width;//get x2 by adding the width to x1
   y2 = y + bar.height;//get y2 by adding height to y1
   color = bar.color;//the color of the bar
   VGA::drawRectangle(x,y,x2,y2,color,false);//draw the progress bar outline

   x2 = bar.x + bar.fill;//get x2 of the filled rectangle by adding the fill
   y2 = bar.y + bar.height;//same as y2 above
   VGA::drawRectangle(x,y,x2,y2,color,true);//draw the fill of the progress bar

Just in case heres the definition of my VGA::drawRectangle():
Code: Select all
static void drawRectangle(int x1=0,int y1=0, int x2=0, int y2=0, byte color=0, bool fill = false);

now the only problem i have here is that even if i set the fill of the progress bar to 50(50%) it fills the entire bar. if i set the fill to 75% the bar fills entirely.

i have this in my main kernel file:
Code: Select all
PROGBAR Progbar = CreateProgressBar(10,10,100,5,0);
ProgressBarSetFill(Progbar, 50);

And this is the result i get in VirtualPC:
Posts: 15
Joined: Mon Dec 07, 2009 3:41 am

Re: GUI progress bar issue

Postby JoCo » Sat Jun 12, 2010 3:35 pm

Hello accelleon,

Have you initialised the FPU (Floating Point Unit)?
This is done using:
Code: Select all
_asm fninit

This should work on most processors; however you should write a proper FPU initialisation routine, including setting the FPU Control Word.

Good luck,
Posts: 1
Joined: Thu Apr 15, 2010 5:46 am

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