Search found 4 matches
- Sat Jan 29, 2011 9:58 am
- Forum: Beginning OS Development
- Topic: What to use on Vista x64
- Replies: 5
- Views: 27175
Re: What to use on Vista x64
You sure it should look like this: "\\\\.\\A:" ? For me it always returns error. #include <iostream> #include <fstream> using namespace std; char a='k'; int main() { fstream stream; stream.open( "\\\\.\\A:", ios::binary ); if( stream.good() == false ) { cout <<"Error"; } for( int i = 0 ; i < 512 ; i...
- Fri Jan 28, 2011 11:40 pm
- Forum: Beginning OS Development
- Topic: What to use on Vista x64
- Replies: 5
- Views: 27175
Re: What to use on Vista x64
Alright, thats bootloader, what about system files? just put it randomly?
Thanks a lot for reply.
Thanks a lot for reply.
- Fri Jan 28, 2011 11:04 pm
- Forum: Beginning OS Development
- Topic: What to use on Vista x64
- Replies: 5
- Views: 27175
What to use on Vista x64
Hello,
What can I use on Vista x64 instead partcopy (as I can't find old version, and the new one does not allow to write directly to floppy) and instead of debug.exe, which doesn't exist anymore?
What can I use on Vista x64 instead partcopy (as I can't find old version, and the new one does not allow to write directly to floppy) and instead of debug.exe, which doesn't exist anymore?
- Fri Jan 28, 2011 10:54 pm
- Forum: Advanced OS Development
- Topic: Can we use OpenGL in protected mode ?
- Replies: 3
- Views: 53307
Re: Can we use OpenGL in protected mode ?
You have to compile its source for your system. ( there's no such thing like opengl in fresh os , you can use VGA if you want to draw something )